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“…like The End.” She is The End with breasts. The argument is the already mentioned difference in her breathing, which is “ like The End ” as Ocelot (or the other one) says in a tape. Quiet is a woman who wears the equivalent to Micky Mouse in just his red shorts In short, Jane Fonda wore more in Barbarella. Ok, that’s not the direct quote, but it gets my point across well enough. “ She breathes through her skin, and that’s why she needs to wear three pieces of thread around her …” and then words I can’t repeat here. Let’s get her skimpy bikini and nonexistent story arc out of the way first. Quiet is the one thing I trip over myself trying to explain, specifically why she’s both useless and amazing and how “ she breathes through her skin ,” doesn’t work. The directing is something I’ll have the most praise for, aside from what I’m about to say. The gameplay is fine, not much to complain about there.
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It’s not the three grim men growling grimly at each other that bothers me the most, though it’s hard to distinguish them. This explains my last three or four years of trying to get my thoughts out on it I’ve rambled for days, driven myself into madness, and scrawled on my own cell walls too. Under any proper criticism, they are just a madman’s drawings on his padded cell. Nonetheless, they are overwritten drivel, full of female characters with breasts so large and focused on they might as well be the threat themselves. That said, I do enjoy the games the endless nonsensical mess that is the story, and the fact they are usually fun in some way. I wouldn’t say I’m the most knowledgeable guru of the series, I wouldn’t say I’m a massive fan of it either. Yet the directing is some of the best in gaming. The story is tame, crap, and nonexistent all at the same time. The gameplay is a drastic difference from others as it is as wide and open as the plains of Africa and Afganistan. Though if you’ve completed it and know the canon, it is dreadful and some of Hideo’s worst work. I’m hesitant to praise The Phantom Pain because if you’ve played a bit of it, it is great. Metal Gear Solid V: The Phantom Pain, is both the worst possible example of, “ This game director is amazing ,” and also part of his best work, sort of.
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Nonetheless, one of his games has played on my mind ever since I first played it recently I’ve returned to it, and I’m still in two argumentative minds over it. We were all a bit weird back then, otherwise, we wouldn’t have liked The Black Eyed Peas for a whole five minutes.
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Metal Gear Solid, Hideo Kojima’s masterpiece and the thing that propelled him into the cult-like status in the minds of the disillusioned youth of the early to mid-2000s. It goes without saying if you do not want spoilers this may not be the review for you.) (WARNING: The following review contains spoilers for the game being reviewed.
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